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Showing posts with label Graphics Designing. Show all posts
Showing posts with label Graphics Designing. Show all posts

Tuesday, July 28, 2009

Photoshop CS3 for Dummies-Submitted by 06SW12

Photoshop CS3 for Dummies
By Peter Bauer
416 pages
Publisher: For Dummies (April 23, 2007)
ISBN-10: 0470111933
ISBN-13: 978-0470111932


Product Description
Loaded with the latest Photoshop tips and techniques
The secrets of digital image editing - explained in plain English!
Photoshop CS3 is a powerhouse, and here's the fast and easy way to get up to speed on all the coolest features. This friendly guide helps you get images into Photoshop - and then turn them into dazzling works of art. You'll see how to work in the right file formats, master the Brushes palette, get creative with filters, convert color to grayscale, and more!

* Adjust brightness, improve color, and fix flaws
* Take advantage of the Raw file format
* Composite images with layers and blending modes
* Automate your tasks with scripts and Actions
* Apply the new Smart Filters to Smart Objects


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Sunday, July 26, 2009

Introduction to Computer Graphics: Using Java 2D and 3D-Jokhio 07CS24

Product Description
Computer graphics comprises the creation and representation of simple graphical elements and images, as well as modern techniques for rendering a virtual reality. To apply these techniques correctly, one requires a basic understanding of the fundamental concepts in graphics. This book introduces the most important basic concepts of computer graphics, coupling the technical background and theory with practical examples and applications throughout. Its user-friendly approach enables the reader to gain understanding through the theory at work, via the many example programs provided. With only elementary knowledge of the programming language Java, the reader will be able to create their own images and animations immediately, using Java 2D and/or Java 3D. The features of this book include: computer graphics theory and practice in integrated combination; a focus on the increasingly used Java 3D (and 2D in the first section of the book); the use of many pedagogical tools, including numerous easy-to-understand example programs and end-of-chapter exercises; and, internet support for students and instructors, such as additional exercises, solutions, program examples, slides for lecturers and links to useful websites. It offers an an ideal, self-contained introduction to computer graphics and, is written for second year undergraduates and above. This reader-friendly, clear and concise textbook will be an essential tool for those studying Computer Science and Computer Engineering. Frank Klawonn has many years of experience teaching computer graphics and coordinating application projects with companies.
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Mastering Digital 2D and 3D Art

Product Description
Digital art opens the door to new techniques and methods of painting that would be impossible to achieve in traditional art. It eliminates the worry of ruined surfaces, toxic chemicals, and expensive materials and introduces powerful tools that are able to realistically simulate water color, oil paint, and air brush techniques. What used to take artists hours to accomplish can now be completed in a few short steps. “Mastering Digital 2D and 3D Art” is designed to help the traditional artist make the move to digital media. It includes step-by-step projects that show how to create both 2D and 3D art and offers helpful hints regarding the digital art programs that will most effectively help you meet your objectives.
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Friday, February 27, 2009

Macromedia Flash 5 Bible-Submitted By Salahuddin Jokhio 07CS24

Macromedia Flash 5 Bible-Submitted By Salahuddin Jokhio 07CS24
Product Description
Enhanced and revised edition of the bestseller! 1000f what you need to know to learn and master the latest version of Macromedia Flash. Includes a CD-ROM packed with files from the book and valuable tryouts.

From the Back Cover
"The only book that covers the enormous breadth of Flash 5 without sacrificing depth." —Colin Moock, Web Evangelist, ICE

"The must-have book for all Flash developers!" —James Baker, Creative Director, the wddg

"The Flash 5 Bible is the book to have." —Todd Purgason, Creative Director, Juxt Interactive

If Flash 5 can do it, you can do it too...
Whether you're a Web-development newbie or a Flash veteran, this acclaimed bestseller shows you step by step how to make the most of Flash 5 — and take any Web site to the next level. Packed with examples and illustrations — including eight pages in full color — as well as expert tutorials from Flash pros, this comprehensive guide delivers everything from a quick-start tutorial to brand-new coverage of ActionScript programming. It's all you need to unleash the power of Flash 5 — and start creating state-of-the-art Web graphics and animations!

Inside, you'll find complete coverage of Flash 5

  • Get up to speed fast using the "Flash in a Flash" quick-start tutorial
  • Discover the secrets of effective animated graphics, pop-ups, and rollovers
  • Make the most of Flash drawing tools and animation controls
  • Master useful techniques like tweening and onion skinning
  • Harness the power of ActionScript programming for dynamic effects
  • Leverage Flash by using it with Fireworks and other software
  • Distribute Flash movies on the Web or through players and projectors
MASTER Flash basics and create dynamic interfaces, demos, and animations
TAKE your site to the next level using tutorials by 40 leading Flash experts
HARNESS the power of ActionScript to build advanced effects

Flash add-ons, plug-ins, and more on CD-ROM

  • Trial versions of Macromedia Flash and ACID Pro from Sonic Foundry
  • Demos of SWiSH and Sound Forge
  • Plus time-saving templates and examples from the book

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